| |||||
Map description: | A big avenue that keeps developing as you communicate with more people. | ||||
---|---|---|---|---|---|
Location: | Between Route 4 and Nimbasa City | ||||
Region: | Unova | ||||
Generations: | V | ||||
Location of Join Avenue in Unova. | |||||
Pokémon world locations |
Join Avenue (Japanese: ジョインアベニュー Join Avenue) is a building introduced in Pokémon Black 2 and White 2. It is located between Route 4 and Nimbasa City, replacing Nimbasa Gate which was previously there. The avenue features exclamations akin to those appearing in the streets of Castelia City.
Initially, the avenue is mostly empty, as the player is assigned by the owner to develop it. Due to this, much of the avenue's content can be customized to the player's liking, including its shops, which provide various services relevant to Trainers.
In Generation VII, a successor to Join Avenue appears in the form of Festival Plaza.
| ||||
Visitors
The entrance to Join Avenue in White 2The visitors strolling down the avenue are key to its development. It is by engaging these that shops can be opened and visited.
A set amount of strolling NPCs, known as the player's fans (Japanese: ファン fan), will arrive at the avenue each day. This amount is determined by the avenue's rank and the player's game progression. After the player has entered the Hall of Fame, Gym Leaders will occasionally arrive among these, as a bonus. The avenue can hold no more than twelve visiting NPC fans at a time. Consequently, no NPC fans will arrive on a day on which this limit has already been reached, even if the player subsequently makes room. This also means that any amount of arriving NPC fans that would have otherwise exceeded the limit will be capped.
Additionally, other players of Black, White, Black 2, and White 2 will visit the avenue when they are registered by the game. This is done through any means of connecting two players' games, such as the C-Gear's Tag Log, battles, trades, and interaction between Pokémon Dream World accounts. A visiting player's overworld appearance will be the Trainer class that player selected on their Trainer Card. Their dialogue will be based on their customized avenue dialogue (if applicable; otherwise Passerby Analytics responses will be used, if possible) and on various information from the player's game file. To get a player to visit again, their game must be registered again after at least a day has passed.
Opening shops
In order to open a shop, the player must invite a visitor to do so, which will make them a resident running a shop of their preferred type and personal variation, if applicable. The avenue can contain a maximum of eight shops at a time. After this limit is reached, the player must choose an existing shop to be replaced if they wish to open a new shop.
With the exception of the first visitor, Janus, the NPC fans' shop type preferences and shop variations are the same for all games, presented in the table below. The shop type preferences and shop variations of multiplayer representations vary from player to player, but are static and will not vary with the game of the visited avenue. Gym Leaders cannot be invited to open shops.
Some shops have different varieties, referred to in this article as A, B, C, and D.
Recommending shops
Instead of inviting a visitor to open a shop, the player can also choose to recommend a visitor to visit one of the avenue's established shops, after which they will leave. Successful recommendations result in popularity point gains for the recommended shops and the avenue itself, which determine their respective ranks.
Unlike when inviting visitors to open shops, the shops a visitor wants to visit are not always limited to one type and vary from visit to visit. Before recommending, visitors will indicate what kind of shop they would like to visit by uttering one of the phrases listed below. By answering multiple-choice questions concerning personal information and preferences, the player can unlock additional visitor phrases, which are not present in the table.
Sometimes, visitors will be persuaded by shop owners to visit shops beyond the one initially recommended, starting a chain which increases the popularity of each visited shop, until the visitor is dissatisfied, declining with "Next time." A visitor's satisfaction with subsequently visited shops is unrelated to their uttered visitor phrase. During a chain, the popularity point value will increase by 25% of its original value for each shop. However, the avenue itself will not receive popularity points for each shop visited, receiving only the amount yielded to the final shop.
Phrases for recommendations | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Visitor phrase | Appropriate shop(s) | Points | ||||||||||||
Raffle | Salon | Dojo | Market | Florist | Antique | Café | Nursery | * | * | |||||
I want to feel excited! | ✔ | 150 | 200 | |||||||||||
I want to get excited about something! | ✔ | 75 | 100 | |||||||||||
I want to get excited about something! | ✔ | 150 | 200 | |||||||||||
Is there a place where I can warm up? | ✔ | ✔ | 150 | 200 | ||||||||||
Is there any place where boys will be thrilled? | ✔ | ✔ | ✔ | ✔ | 150 | 200 | ||||||||
I want to go to a flashy shop. | ✔ | ✔ | 150 | 200 | ||||||||||
I want to win prizes. | ✔ | ✔ | 150 | 200 | ||||||||||
Is there a place where I can test my intuition? | ✔ | ✔ | 150 | 200 | ||||||||||
Is there a place where I can be less stressed? | ✔ | ✔ | ✔ | ✔ | 150 | 200 | ||||||||
I want to make my Pokémon more beautiful. | ✔ | 150 | 200 | |||||||||||
I want to find a service that makes my Pokémon great! | ✔ | ✔ | ✔ | ✔ | 75 | 100 | ||||||||
I want to go to a place where Pokémon are. | ✔ | ✔ | ✔ | ✔ | 150 | 200 | ||||||||
Is there a place where I can relax? | ✔ | ✔ | ✔ | ✔ | 150 | 200 | ||||||||
I want to go to a cute shop. | ✔ | ✔ | 150 | 200 | ||||||||||
I want to see the craftsmanship of a person in a shop. | ✔ | ✔ | ✔ | 150 | 200 | |||||||||
Is there any place where girls will be thrilled? | ✔ | ✔ | ✔ | ✔ | 150 | 200 | ||||||||
I want to go to a shop with a cool and mature look. | ✔ | ✔ | 150 | 200 | ||||||||||
I want to train my Pokémon to make it strong. | ✔ | 75 | 200 | |||||||||||
I want to buy a lot of items that only Trainers can use! | ✔ | 75 | 100 | |||||||||||
I want to buy a lot of items that only Trainers can use! | ✔ | 150 | 200 | |||||||||||
I want to go shopping! | ✔ | ✔ | ✔ | 75 | 100 | |||||||||
Is there a place where I can enjoy window shopping? | ✔ | ✔ | ✔ | 150 | 200 | |||||||||
I want to get a good deal. | ✔ | ✔ | ✔ | 150 | 200 | |||||||||
I want to buy some delicious Berries! | ✔ | 75 | 100 | |||||||||||
I want to get Berries. | ✔ | 75 | 100 | |||||||||||
I want to get Berries. | ✔ | 150 | 200 | |||||||||||
Is there a place where I can lounge around? | ✔ | ✔ | ✔ | 150 | 200 | |||||||||
I want to go to a shop with a country look. | ✔ | ✔ | 150 | 200 | ||||||||||
I want to find a rare treasure. | ✔ | 75 | 100 | |||||||||||
I want to find a rare treasure. | ✔ | 150 | 200 | |||||||||||
I want my Pokémon to eat a delicious meal. | ✔ | 75 | 100 | |||||||||||
I want to hatch an Egg. | ✔ | 150 | 200 | |||||||||||
It's a wonderful avenue! Please take me to a shop you recommend! | Any shop | 37 | 50 | |||||||||||
Frankly, the place I want to go is there! | Any shop run by a female clerk | 90 | 120 | |||||||||||
I want to talk about love. Is there anyone I can talk to? | 300 | 400 | ||||||||||||
I want to wander around the avenue. If there's a shop with a female clerk, I want to go there. | 75 | 100 | ||||||||||||
Now, where do you think I want to go? | 45 | 60 | ||||||||||||
Take me where I want to go! With your intuition! | 180 | 240 | ||||||||||||
I've decided where I want to go! Now, please take me there! | Any shop run by a male clerk | 180 | 240 | |||||||||||
I want to go there... You know! There! | 45 | 60 | ||||||||||||
I want to wander around the avenue. If there's a shop with a male clerk, I want to go there. | 75 | 100 | ||||||||||||
Take me somewhere! Anywhere! | 90 | 120 | ||||||||||||
(Various phrases requesting a specific record, feeling, habit, or trait) | Any shop that matches the request | — | — | |||||||||||
Visitor phrase | Appropriate shop(s) | Points | ||||||||||||
Raffle | Salon | Dojo | Market | Florist | Antique | Café | Nursery | |||||||
Cheren | Well. I'm curious about places to help Pokémon grow. | ✔ | ✔ | ✔ | ✔ | 1000 | ||||||||
Roxie | I want to blow off some steam, so I'll tell you exactly where I want to go. A Café! A Flower Shop! A Nursery! A Beauty Salon! A Dojo! Know where I can find these shops? | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||||
Burgh | Hmm... I want to go somewhere beautiful and quiet that makes me feel like painting. | ✔ | ✔ | ✔ | ||||||||||
Elesa | I feel like going to a shop where a dazzling cute girl works. | Any shop run by a female clerk | ||||||||||||
Clay | I want to go diggin' for treasure. Or maybe see about winnin' a prize. | ✔ | ✔ | |||||||||||
Skyla | I just want to shop! | ✔ | ✔ | ✔ | ||||||||||
Drayden | M'hm... Well. I'd like you to take me to a place you recommend. | Any shop | ||||||||||||
Marlon | Now I feel like going to a place run by a very energetic man! | Any shop run by a male clerk |
Souvenirs
When engaged, visitors frequently greet the player with one of the souvenir item listed below. As the avenue's rank increases, it is possible to get more valuable items.
The chance of receiving a souvenir from a visitor also increases based on avenue rank.
Souvenir chances | |
---|---|
Rank | Chance |
1 | 2% |
2 | 3% |
3 | 4% |
4 | 5% |
5 | 6% |
6 | 7% |
7 | 8% |
8 | 9% |
9 | 10% |
10 | 12% |
11 | 14% |
12 | 16% |
13 | 18% |
14 | 20% |
15 | 22% |
16 | 24% |
17 | 26% |
18 | 28% |
19-20 | 30% |
21-30 | 35% |
31-40 | 40% |
41-49 | 45% |
50-59 | 50% |
60+ | 55% |
Rank
Join Avenue and shops both garner popularity when the player successfully recommends shops to visitors. Increasing popularity will eventually increase the avenue and shops' ranks. The avenue and the shops in it each have their own ranks, which start at Rank 1. Although each relies on popularity from recommendations, the rank system for the avenue is distinct from the system for shops.
If Join Avenue or a shop gains enough popularity to advance in rank, any extra points beyond the amount required to advance do not "carry over" to contribute to gaining the next rank.
Avenue rank
For each rank higher than Rank 1, the prices of the avenue's shops' items and services are decreased by one percent, capping at a 40% discount.
As the avenue's rank increases, NPCs will start residing in the player's office and on the avenue. These will ask the player multiple-choice questions concerning preferences. The answers given will be used to determine various outcomes when players interact on each other's avenues. One of these NPCs, namely the man residing in the player's office wearing a black suit and shades, does not follow this pattern, and will instead provide some information about the current shop owners in the player's avenue - this applies only to the multiplayer representations owning a shop, as the man will have no information about regular NPC fans. He will not have as much information about players of Black and White as he will have about players of Black 2 and White 2.
Upon reaching Rank 20, the owner of the avenue will appear in the player's office, after which a sequence follows in which the player and their four assistants walk down the avenue, greeting all of the shop owners, displaying various information about the avenue's current status, as they are cheered on. This feature has its own background music, ジョインアベニューであいさつ! Join Avenue Meet and Greet!
The table below describes the points of popularity required to reach each new rank and the features that are unlocked for reaching that rank.
Avenue rank requirements | ||
---|---|---|
Next rank | Popularity needed | Unlocks |
2 | 250 | Assistant No. 3 |
3 | 350 | — |
4 | 450 | Assistant No. 4 |
5 | 550 | — |
6 | 650 | The ability to change the appearance of the avenue's neon arch |
7 | 750 | — |
8 | 850 | The ability to recruit visiting multiplayers to replace assistants |
9 | 950 | — |
10 | 1000 | The ability to change the avenue's name |
11-14 | 1000 | — |
15 | 1000 | The Nursery shop type and various Market and Antique Shop services, if the player has also entered the Hall of Fame |
16-19 | 1000 | — |
20 | 1000 | The replayable greeting feature |
21-41 | 1500 | — |
42-100 | 2000 | — |
The owner of the avenue will reward the player with an item for every rank increase after Rank 20. New reputations will also start spreading at certain ranks. These are described in the tables below.
Reputations | |
---|---|
Rank | Reputation |
1 | New Avenue |
2-3 | Fresh Avenue |
4-7 | Average Avenue |
8 | Decent Avenue |
9-19 | Famous Avenue |
20-29 | Great Avenue |
30-39 | People's Avenue |
40-49 | Dream Avenue |
50-59 | Terrific Avenue |
60-69 | Celebrity Avenue |
70-79 | Unova's Best Avenue |
80-89 | Hall of Fame Avenue |
90-99 | World's Best Avenue |
100 | Magnificent Avenue |
Assistants
Avenue rank also determines the amount of assistants residing in the player's office and the services they provide. Once Join Avenue reaches Rank 8, the player can recruit visiting players to perform the assistants' roles instead.
- Assistant No. 1
- Assistant No. 2
- Assistant No. 3
- Assistant No. 4
Shop rank
The rank of a shop determines the services it provides. The maximum rank a shop can reach is Rank 10, after which it will stop receiving popularity points, although it can still be recommended to visitors, contributing with popularity points to the avenue rank. Any service provided by a shop can only be provided once per day, unless the shop's rank goes up, in which case it will refresh.
Whenever all eight shops on a player's avenue have reached Rank 10, the shop owners decide to run a special promotion, which lasts for seven days. During a promotion, all services are discounted beyond the usual avenue rank-based discount, making it possible to break the 40% discount cap during such a period. Raffle Shops, which are free and thus cannot be discounted, give the player two chances instead of one during promotions. The sale may be repeated by replacing at least one shop in the avenue and then upgrading the new shop(s) to Rank 10.
The amount of popularity points required to reach the various shop ranks are as follows.
Shop rank requirements | |
---|---|
Next rank | Popularity needed |
2 | 200 |
3 | 250 |
4 | 300 |
5 | 350 |
6 | 400 |
7 | 500 |
8 | 600 |
9 | 800 |
10 | 1000 |
All shops change appearance and name when reaching Rank 4, and again at Rank 8, as presented in the table below. The final shop designs do not include counters, meaning that the player can interact directly with the owners of shops that have reached Rank 8.
Shop names | |||
---|---|---|---|
Shop type | Rank 1-3 | Rank 4-7 | Rank 8-10 |
Raffle Shop | Dream ★ <name> | Lucky ★ <name> | Happy ★ <name> |
Beauty Salon | Barber <name> | Salon <name> | Studio <name> |
Dojo | <name> Fitness | <name>'s Ring | <name>'s Colosseum |
Market | <name> Mart | <name>'s Shop | <name>'s Emporium |
Flower Shop | Florist <name> | <name>'s Flowers | <name>'s Garden |
Antique Shop | <name>'s Antiques | Gallery <name> | <name> Museum |
Café | Deli <name> | <name>'s Kitchen | Bistro <name> |
Nursery | <name>'s Place | <name>'s Corner | <name> Land |
Shops
There are eight different types of avenue shops that offer different kinds of services: Raffle Shops, Beauty Salons, Dojos, Markets, Flower Shops, Antique Shops, Cafés, and Nurseries. Some of these types also have up to four different variations on their precise offerings based on their owner. These variations are referred to as A, B, C, and D in this article.
Raffle Shop
Visitors wanting to open a Raffle Shop will say:
"I would want to make everyone excited."A Raffle Shop (Japanese: くじびきや Lottery Shop) provides a free, daily raffle as its only service, in which the player wins a random prize. The prize is altered when triggered, so when the game is saved directly before entering the raffle the player will get the same prize every time they enter. The chance of getting a greater prize increases with the rank of the shop.
The services provided by Raffle Shops do not vary with the shop owner.
Beauty Salon
Visitors wanting to open a Beauty Salon will say:
"I would want to make people's Pokémon more beautiful."A Beauty Salon (Japanese: びようしつ Beauty Parlor) offers various services increasing a Pokémon's friendship, with most of these also lowering its effort values. If the chosen Pokémon is already at maximum friendship, the shop owner will decline to provide the requested service.
The services provided by Beauty Salons vary with the shop owner along two different variations, referred to as A and B in this article.
Beauty Salon services | |||||
---|---|---|---|---|---|
Rank | Service | Effect | Price | A | B |
10 | Slender Makeup 3 | Increases friendship and lowers HP effort value by 255 points | $20000 | ✔ | |
10 | Calm Makeup 3 | Increases friendship and lowers Attack effort value by 255 points | $20000 | ✔ | |
10 | Gentle Makeup 3 | Increases friendship and lowers Defense effort value by 255 points | $20000 | ✔ | |
10 | Mellow Makeup 3 | Increases friendship and lowers Special Attack effort value by 255 points | $20000 | ✔ | |
10 | Warm Makeup 3 | Increases friendship and lowers Special Defense effort value by 255 points | $20000 | ✔ | |
10 | Slow Makeup 3 | Increases friendship and lowers Speed effort value by 255 points | $20000 | ✔ | |
9+ | Slender Makeup 2 | Increases friendship and lowers HP effort value by 100 points | $8000 | ✔ | |
8+ | Calm Makeup 2 | Increases friendship and lowers Attack effort value by 100 points | $8000 | ✔ | |
8+ | Gentle Makeup 2 | Increases friendship and lowers Defense effort value by 100 points | $8000 | ✔ | |
9+ | Mellow Makeup 2 | Increases friendship and lowers Special Attack effort value by 100 points | $8000 | ✔ | |
8+ | Warm Makeup 2 | Increases friendship and lowers Special Defense effort value by 100 points | $8000 | ✔ | |
8+ | Slow Makeup 2 | Increases friendship and lowers Speed effort value by 100 points | $8000 | ✔ | |
1+ | Slender Makeup | Increases friendship and lowers HP effort value by 50 points | $4000 | ✔ | |
7+ | ✔ | ||||
3+ | Calm Makeup | Increases friendship and lowers Attack effort value by 50 points | $4000 | ✔ | |
6+ | ✔ | ||||
4+ | Gentle Makeup | Increases friendship and lowers Defense effort value by 50 points | $4000 | ✔ | |
5+ | ✔ | ||||
5+ | Mellow Makeup | Increases friendship and lowers Special Attack effort value by 50 points | $4000 | ✔ | |
4+ | ✔ | ||||
6+ | Warm Makeup | Increases friendship and lowers Special Defense effort value by 50 points | $4000 | ✔ | |
3+ | ✔ | ||||
7+ | Slow Makeup | Increases friendship and lowers Speed effort value by 50 points | $4000 | ✔ | |
1+ | ✔ | ||||
1+ | Brushing | Increases friendship by 10 | $1000 | ✔ | ✔ |
1+ | Shampoo | Increases friendship by 20 | $1500 | ✔ | ✔ |
1+ | Smile Cut | Increases friendship by 30 | $2000 | ✔ | ✔ |
2+ | Beauty Cut | Increases friendship by 40 | $2500 | ✔ | |
2+ | Royal Cut | Increases friendship by 50 | $3000 | ✔ |
Dojo
Visitors wanting to open a Dojo will say:
"I would want to train people's Pokémon and make them strong."A Dojo (Japanese: どうじょう Dojo) offers various services increasing a Pokémon's effort values or level. A Pokémon will not evolve or learn new moves when its level is increased in this manner.
The services provided by Dojos vary with the shop owner along four different variations, referred to as A, B, C, and D in this article.
Dojo services | |||||||
---|---|---|---|---|---|---|---|
Rank | Service | Effect | Price | A | B | C | D |
10 | Training Lv. 4 | Increases level by 4 | $60000 | ✔ | ✔ | ✔ | ✔ |
8+ | Training Lv. 3 | Increases level by 3 | $45000 | ✔ | ✔ | ✔ | ✔ |
4+ | Training Lv. 2 | Increases level by 2 | $30000 | ✔ | ✔ | ✔ | ✔ |
1+ | Training Lv. 1 | Increases level by 1 | $15000 | ✔ | ✔ | ✔ | ✔ |
10 | HP Lv. 64 | Increases HP effort value by 64 points | $96000 | ✔ | ✔ | ||
9+ | Attack Lv. 64 | Increases Attack effort value by 64 points | $96000 | ✔ | |||
10 | Defense Lv. 64 | Increases Defense effort value by 64 points | $96000 | ✔ | |||
9+ | Sp. Atk Lv. 64 | Increases Special Attack effort value by 64 points | $96000 | ✔ | |||
10 | Sp. Def Lv. 64 | Increases Special Defense effort value by 64 points | $96000 | ✔ | |||
9+ | Speed Lv. 64 | Increases Speed effort value by 64 points | $96000 | ✔ | ✔ | ||
8+ | HP Lv. 32 | Increases HP effort value by 32 points | $48000 | ✔ | |||
7+ | Attack Lv. 32 | Increases Attack effort value by 32 points | $48000 | ✔ | ✔ | ||
8+ | Defense Lv. 32 | Increases Defense effort value by 32 points | $48000 | ✔ | ✔ | ||
7+ | Sp. Atk Lv. 32 | Increases Special Attack effort value by 32 points | $48000 | ✔ | |||
8+ | Sp. Def Lv. 32 | Increases Special Defense effort value by 32 points | $48000 | ✔ | |||
7+ | Speed Lv. 32 | Increases Speed effort value by 32 points | $48000 | ✔ | |||
6+ | HP Lv. 24 | Increases HP effort value by 24 points | $36000 | ✔ | |||
5+ | Attack Lv. 24 | Increases Attack effort value by 24 points | $36000 | ✔ | |||
6+ | Defense Lv. 24 | Increases Defense effort value by 24 points | $36000 | ✔ | |||
5+ | Sp. Atk Lv. 24 | Increases Special Attack effort value by 24 points | $36000 | ✔ | ✔ | ||
6+ | Sp. Def Lv. 24 | Increases Special Defense effort value by 24 points | $36000 | ✔ | ✔ | ||
5+ | Speed Lv. 24 | Increases Speed effort value by 24 points | $36000 | ✔ | |||
4+ | HP Lv. 16 | Increases HP effort value by 16 points | $26000 | ✔ | ✔ | ||
4+ | Attack Lv. 16 | Increases Attack effort value by 16 points | $26000 | ✔ | |||
4+ | Defense Lv. 16 | Increases Defense effort value by 16 points | $26000 | ✔ | |||
4+ | Sp. Atk Lv. 16 | Increases Special Attack effort value by 16 points | $26000 | ✔ | |||
4+ | Sp. Def Lv. 16 | Increases Special Defense effort value by 16 points | $26000 | ✔ | |||
4+ | Speed Lv. 16 | Increases Speed effort value by 16 points | $26000 | ✔ | ✔ | ||
3+ | HP Lv. 8 | Increases HP effort value by 8 points | $12000 | ✔ | |||
2+ | Attack Lv. 8 | Increases Attack effort value by 8 points | $12000 | ✔ | ✔ | ||
3+ | Defense Lv. 8 | Increases Defense effort value by 8 points | $12000 | ✔ | ✔ | ||
2+ | Sp. Atk Lv. 8 | Increases Special Attack effort value by 8 points | $12000 | ✔ | |||
3+ | Sp. Def Lv. 8 | Increases Special Defense effort value by 8 points | $12000 | ✔ | |||
2+ | Speed Lv. 8 | Increases Speed effort value by 8 points | $12000 | ✔ | |||
1+ | HP Lv. 4 | Increases HP effort value by 4 points | $6000 | ✔ | |||
1+ | Attack Lv. 4 | Increases Attack effort value by 4 points | $6000 | ✔ | |||
1+ | Defense Lv. 4 | Increases Defense effort value by 4 points | $6000 | ✔ | |||
1+ | Sp. Atk Lv. 4 | Increases Special Attack effort value by 4 points | $6000 | ✔ | ✔ | ||
1+ | Sp. Def Lv. 4 | Increases Special Defense effort value by 4 points | $6000 | ✔ | ✔ | ||
1+ | Speed Lv. 4 | Increases Speed effort value by 4 points | $6000 | ✔ |
Market
Visitors wanting to open a Market will say:
"I would want to collect a lot of things and surprise everyone."A Market (Japanese: マーケット Market) sells various items, mainly in large batches, at a discount. Most of these items are not sold in regular Poké Marts.
The services provided by Markets vary with the shop owner along four different variations, referred to as A, B, C, and D in this article.
Those rows on a pink background only become available after the player has visited their office after entering the Hall of Fame and reaching Join Avenue Rank 15.
Flower Shop
Visitors wanting to open a Flower Shop will say:
"I would want to help everyone relax with beautiful flowers."A Flower Shop (Japanese: はなや Florist) sells Berries and Mulch.
The services provided by Flower Shops vary with the shop owner along four different variations, referred to as A, B, C, and D in this article.
Antique Shop
Visitors wanting to open an Antique Shop will say:
"I would want to collect unique items and surprise everyone."An Antique Shop (Japanese: ふるどうぐや Secondhand Store) sells various unidentified items which are appraised by the shop owner after purchasing, granting the player a Hard Stone or a surprise item. In the event that the player does not receive the identified item, due to already having 999 articles of it, the payment will not be refunded.
The services provided by Antique Shops do not vary with the shop owner. However, variation between Antique Shop owners is found in terms of what actual items the, otherwise identical, unidentified items can contain. These variations are referred to as A, B, C, and D in this article.
Those rows on a pink background only become available after the player has visited their office after entering the Hall of Fame and reaching Join Avenue Rank 15.
Café
Visitors wanting to open a Café will say:
"I would want to make delicious meals for Pokémon and make them happy."A Café (Japanese: カフェ Café) offers various services increasing a Pokémon's friendship, effort values, or level. A Pokémon will not evolve or learn new moves when its level is increased in this manner.
The services provided by Cafés vary with the shop owner along two different variations, referred to as A and B in this article.
Café services | ||||
---|---|---|---|---|
Rank | Service | Effect | Price | |
A | B | |||
10 | Wonder Dinner | Increases level by 8 | $96000 | |
8+ | Wonder Dessert | Increases level by 3 | $45000 | |
10 | Secret Dish A | Increases HP effort value by 48 points | $72000 | |
9+ | Secret Dish B | Increases Attack effort value by 48 points | $72000 | |
8+ | Secret Dish C | Increases Defense effort value by 48 points | $72000 | |
10 | Secret Dish D | Increases Special Attack effort value by 48 points | $72000 | |
9+ | Secret Dish E | Increases Special Defense effort value by 48 points | $72000 | |
8+ | Secret Dish F | Increases Speed effort value by 48 points | $72000 | |
8+ | 1+ | Power Lunch F | Increases Speed effort value by 20 points | $36000 |
7+ | 4+ | Power Lunch E | Increases Special Defense effort value by 20 points | $36000 |
6+ | 5+ | Power Lunch D | Increases Special Attack effort value by 20 points | $36000 |
5+ | 6+ | Power Lunch C | Increases Defense effort value by 20 points | $36000 |
4+ | 7+ | Power Lunch B | Increases Attack effort value by 20 points | $36000 |
1+ | 8+ | Power Lunch A | Increases HP effort value by 20 points | $36000 |
4+ | Friendly Combo | Increases friendship by 20 | $2000 | |
3+ | Loyalty Meal | Increases level by 1 | $14000 | |
2+ | Wonder Brunch | Increases level by 1 | $15000 | |
1+ | Friendly Drink | Increases friendship by 5 | $500 | |
1+ | Friendly Lunch | Increases friendship by 10 | $1000 |
Nursery
Visitors wanting to open a Nursery will say:
"I would want to spend my days helping Pokémon Eggs hatch."This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Needs detail on how hatch speeds are affected |
A Nursery (Japanese: ほいくじょ Nursery) offers various services that make Eggs hatch faster.
Nurseries are initially inaccessible. Once unlocked, by entering the Hall of Fame and reaching avenue Rank 15, certain compatible visitors (such as NPC fans Jaylen and Jess) will change shop type, meaning that they will ask to open a Nursery upon invitation, rather than their previous shop type. In the event that such a character is already residing in the avenue with their initial shop type, the player can change that shop into a Nursery. If such a change is made, the shop's rank is kept, but the amount of popularity points required to reach the next rank will be reset to its maximum.
The services provided by Nurseries do not vary with the shop owner.
Nursery services | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Service | Price | No. of uses at Rank | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||
Warm Lv. 5 | $2500 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 6 |
Warm Lv. 4 | $2200 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 2 | 4 |
Warm Lv. 3 | $1800 | 0 | 0 | 0 | 1 | 2 | 3 | 3 | 3 | 3 | 3 |
Warm Lv. 2 | $1200 | 0 | 1 | 2 | 2 | 2 | 3 | 4 | 4 | 4 | 2 |
Warm Lv. 1 | $600 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 1 |
In the manga
Pokémon Adventures
Black 2 & White 2 arc
Join Avenue was mentioned by Yuki in Movie Panic.
In the TCG
This listing is of cards mentioning or featuring Join Avenue in the Pokémon Trading Card Game.
Trivia
- Like other in-game features depending on a Nintendo DS/3DS clock, Join Avenue will be interrupted for one full day plus the time it takes to reach midnight that night if any changes are made to the date or time settings of the Nintendo DS/3DS system in use (including those caused by changing to another Nintendo DS/3DS system).
- In Generation V, Raffle Shops provide the only single-player opportunity to obtain Master Balls beyond the limited amount available through story progression.
- All 49 NPC fans visiting Join Avenue have names beginning with letters J or A, in reference to the location's name. This is also the case in the Japanese versions, with the exception of Janus, who is named ハジメ Hajime (which, like Janus, alludes to his status as the avenue's first visitor and recruit, as hajime means beginning).
- The NPC fans' overworld sprite appearances are limited to those of the Trainer classes that can be selected on Trainer Cards.
- In place of landmarks, the Town Map provides three live statistics for Join Avenue: current avenue rank, recommended or invited, and current visitors.
- This is the only location in the games whose name can be changed. However, if an Egg is hatched here, the hatch location will state Join Avenue regardless of what it was called.
In other languages
ncG1vNJzZmiapaGvorzEnaCaZpKquaOtxpqpnZ2eY7umwI6woKShX3%2B8qrq%2Beq2epqWa